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Artificial Intelligence
arXiv (cs.CV) · July 17, 2026

FVAttn: Adaptive Sparse Attention with Runtime Load Balancing for Video Generation

Hao Liu, Chenghuan Huang, Ye Huang +7 more

Generating high-resolution video with a diffusion transformer means attending over very long sequences that stretch across both space and time, and self-attention is where the cost concentrates. Sparse attention cuts that bill without retraining by having each head look at only the parts that matter.

The saving creates a scheduling problem once the work is split across GPUs. Adaptive routing means different heads end up attending to different amounts, so the per-head workloads stop being equal, and in synchronous parallel execution everybody waits for the slowest. The authors call it a rank-level straggler problem, which is exactly right: the cost is now set by whichever GPU drew the heaviest share.

So the fix has to be runtime load balancing rather than a smarter sparsity pattern. Once work is data-dependent you cannot divide it evenly in advance, and any static split will leave some ranks idle while one finishes.

From the arXiv (cs.CV) abstract

Video Diffusion Transformers process long spatio-temporal sequences, making self-attention the main bottleneck in high-resolution video generation. Training-free sparse attention reduces this cost, but adaptive Top-$p$ routing creates uneven per-head workloads under multi-GPU sequence parallelism. The resulting workload heterogeneity turns sparse attention into a rank-level straggler problem. We present \method{}, a training-free sparse-attention system that improves the…


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